Gamer Gabble
OK, Pokémon is cool after all
Since I was in my mid-20s when Pokémon was created, I never really “got” it. The only thing I knew about it was the whole seizure thing. But then I had kids. Just before he turned 4, my son went through a brief-but-intense phase of obsession with the Pokémon cartoons and toys just before he discovered Mario and the video game floodgates opened, leaving all past obsessions (Thomas, Star Wars, etc.) in the dust (if you’ll pardon the mixed metaphor).
So as the video game thing took off, I bought him Pokémon FireRed for the Game Boy Advance, thinking I could tap into his pre-video game interest. I vaguely knew that the games were RPG-style, but I didn’t make the connection that, unlike in many games, where there’s reading but it’s fairly inconsequential, in a Pokémon game it is absolutely essential that you be able to read in order to play. Since my son’s still a pre-schooler, that didn’t work out so well. Read more »
Something has to give in your life to be this good at Super Metroid
I didn’t play many console video games between outgrowing my Atari 2600 in high school (while I would visit friends’ houses for regular reminders of how much I sucked at newer games on their NESes) and getting my GameCube in 2003, but since then I’ve had a bit of a renaissance and am a lot better at these games than I used to be.
But I will never be great at Super Metroid. In particular, I cannot for the life of me get the timing right for wall jumps in that game. I’ve been able to do them on occasion, but it’s just been luck.
Now my son is playing it (on the Wii) and he seems to be drawn like a magnet to the spot where you have to wall jump to get out of a deep shaft. (The spot where the native creatures “teach” you the wall jump.) And then he wants me to help him. Good luck with that! Read more »
This is dorky, yet cool (or dorky, and cool; or dorky, therefore cool)
My favorite part is when the guy describes the idea of a cap-mounted sensor bar as “kind of goofy.” Well, the whole thing is kind of goofy, but it’s worth sitting through his geeky explanation (or just skipping past it) to see the results.
Worst video game box art of 2007
I can’t take any credit for this; I found it on Digg yesterday, but a coworker and I were absolutely cracking up over some of these.
Games Radar was the source of the laughs.
We enjoyed most of their comments, but the best had to be the caption under the box art for Petz Catz 2 (the name alone is worthy of some serious ridicule), because it also references the “lolcats” phenomenon which somehow manages to still be moderately funny.
“O HAI U CATCHED US SECKSING LOL.”













