Tagged: Game

OK, Pokémon is cool after all

Pokémon FireRedSince I was in my mid-20s when Pokémon was created, I never really “got” it. The only thing I knew about it was the whole seizure thing. But then I had kids. Just before he turned 4, my son went through a brief-but-intense phase of obsession with the Pokémon cartoons and toys just before he discovered Mario and the video game floodgates opened, leaving all past obsessions (Thomas, Star Wars, etc.) in the dust (if you’ll pardon the mixed metaphor).

So as the video game thing took off, I bought him Pokémon FireRed for the Game Boy Advance, thinking I could tap into his pre-video game interest. I vaguely knew that the games were RPG-style, but I didn’t make the connection that, unlike in many games, where there’s reading but it’s fairly inconsequential, in a Pokémon game it is absolutely essential that you be able to read in order to play. Since my son’s still a pre-schooler, that didn’t work out so well. Read more »

This is what I’ve imagined every time I’ve been in an elevator with mirrors on both sides…

Valve Software, makers of the Half-Life series, will soon release a new set of games set in that universe, called The Orange Box. The most intriguing element of this, for me, is a game called Portal. The game equips you with a special gun that can create teleportation holes at will. What does that mean? Allow them to demonstrate:

OK, I’m a geek, but this was totally cool! (In a geeky way…)

Ever since I read Word Freak, an exposé on the world of competitive Scrabble by Wall Street Journal sports reporter Stefan Fatsis [wow, such a convoluted sentence, simply to avoid having to write "Fatsis's"], I’ve been obsessed with improving my Scrabble game. (Excuse me, my SCRABBLE® Brand Crossword Game… er… game.) Read more »

Scott’s All-Time Most Tremendous, Stupendous, Never-Gonna-Endous Top 11 Atari 2600 Games (Because 10 Just Wasn’t Enough)

“Friends may come and go, but enemies accumulate.”
—Thomas Jones

OK, that quote really has nothing to do with any of this; I was just Googling for a quote and that came up. Although I suppose the same may be said of Atari 2600 games, at least in the hands of a restless collector. Pitfall II may come and go, but Pac-Man and E.T. accumulate.

Whatever.

Read more »

Keith Schofield

Apparently Keith Schofield is an indie music video director, specializing in working old-school video game imagery into his projects.

He’s getting a lot of attention in the Atari community for a video about the fabled E.T. cartridges buried in a New Mexico landfill, but personally I found the one about a rapping video game much more entertaining.